A lightweight multiplayer social game inspired by Club Penguin, built in Unity with Photon PUN.
Mirage Chat is a simple online hangout game where players can move around, chat with others, and explore shared spaces.
The goal was to experiment with multiplayer networking and create a functional prototype of a social hub.
Features
- Multiplayer networking powered by Photon PUN.
- Chat bubbles for real-time communication between players.
- Character selection & nickname input on join.
- 2D top-down movement system.
- Multiple locations: a central area and a museum.
Screenshots
My Contributions
- Integrated Photon PUN networking for player synchronization.
- Built chat system with dynamic bubble rendering above characters.
- Designed UI flow for character selection and nickname entry.
- Implemented movement & navigation in a shared 2D world.
- Set up scene transitions between the main map and the museum.
This project gave me hands-on experience with real-time multiplayer systems and Photon PUN Even as a small prototype, it helped me understand how to structure a multiplayer lobby, synchronize player state, and create a fun shared space online.